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Enlight/enlightApp/app/main.dev.ts
TheGreyDiamond 015e0779a3 init
2020-11-29 17:43:34 +01:00

139 lines
3.6 KiB
TypeScript

/* eslint global-require: off, no-console: off */
/**
* This module executes inside of electron's main process. You can start
* electron renderer process from here and communicate with the other processes
* through IPC.
*
* When running `yarn build` or `yarn build-main`, this file is compiled to
* `./app/main.prod.js` using webpack. This gives us some performance wins.
*/
import 'core-js/stable';
import 'regenerator-runtime/runtime';
import path from 'path';
import { app, BrowserWindow } from 'electron';
import { autoUpdater } from 'electron-updater';
import log from 'electron-log';
import MenuBuilder from './menu';
export default class AppUpdater {
constructor() {
log.transports.file.level = 'info';
autoUpdater.logger = log;
autoUpdater.checkForUpdatesAndNotify();
}
}
let mainWindow: BrowserWindow | null = null;
if (process.env.NODE_ENV === 'production') {
const sourceMapSupport = require('source-map-support');
sourceMapSupport.install();
}
if (
process.env.NODE_ENV === 'development' ||
process.env.DEBUG_PROD === 'true'
) {
require('electron-debug')();
}
const installExtensions = async () => {
const installer = require('electron-devtools-installer');
const forceDownload = !!process.env.UPGRADE_EXTENSIONS;
const extensions = ['REACT_DEVELOPER_TOOLS', 'REDUX_DEVTOOLS'];
return installer
.default(
extensions.map((name) => installer[name]),
forceDownload
)
.catch(console.log);
};
const createWindow = async () => {
if (
process.env.NODE_ENV === 'development' ||
process.env.DEBUG_PROD === 'true'
) {
await installExtensions();
}
const RESOURCES_PATH = app.isPackaged
? path.join(process.resourcesPath, 'resources')
: path.join(__dirname, '../resources');
const getAssetPath = (...paths: string[]): string => {
return path.join(RESOURCES_PATH, ...paths);
};
mainWindow = new BrowserWindow({
show: false,
width: 1024,
height: 728,
icon: getAssetPath('icon.png'),
webPreferences:
(process.env.NODE_ENV === 'development' ||
process.env.E2E_BUILD === 'true') &&
process.env.ERB_SECURE !== 'true'
? {
nodeIntegration: true,
}
: {
preload: path.join(__dirname, 'dist/renderer.prod.js'),
},
});
mainWindow.setMenuBarVisibility(false);
mainWindow.loadURL(`file://${__dirname}/app.html`);
// @TODO: Use 'ready-to-show' event
// https://github.com/electron/electron/blob/master/docs/api/browser-window.md#using-ready-to-show-event
mainWindow.webContents.on('did-finish-load', () => {
if (!mainWindow) {
throw new Error('"mainWindow" is not defined');
}
if (process.env.START_MINIMIZED) {
mainWindow.minimize();
} else {
mainWindow.show();
mainWindow.focus();
}
});
mainWindow.on('closed', () => {
mainWindow = null;
});
const menuBuilder = new MenuBuilder(mainWindow);
menuBuilder.buildMenu();
// Remove this if your app does not use auto updates
// eslint-disable-next-line
new AppUpdater();
};
/**
* Add event listeners...
*/
app.on('window-all-closed', () => {
// Respect the OSX convention of having the application in memory even
// after all windows have been closed
if (process.platform !== 'darwin') {
app.quit();
}
});
if (process.env.E2E_BUILD === 'true') {
// eslint-disable-next-line promise/catch-or-return
app.whenReady().then(createWindow);
} else {
app.on('ready', createWindow);
}
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow();
});